It's a shame because a game like this would be even more fun if you could coordinate games with friends. Even Password Match, which would allow you to join a lobby with friends, is also locked away in that DLC pack. Score Attack, Blind Time Attack, and CPU battle must be bought separately for $15. This game might be free for Nintendo Switch Online users, but a lot of the game is locked away, and nothing seems to be unlockable. What's worse is that it seems like Pac-Man 99 is missing some of the features found in Tetris 99, which brings me to my next point: Paywalls. The trial and error gameplay is reminiscent of playing an arcade cabinet for the first time, but that doesn't mean it's not annoying. It's a little annoying losing a game because you didn't know that the red Jammer Pac-Man kills you, for example. You're just thrust into a game with 99 others. The Power-Up system, for example, is not explained at all. The core experience in Pac-Man 99 is fun, but it's not without faults. These are similar to Tetris 99's themes - which were offered for free through limited-time events.Pac Man 99 Locked Dlc (Image credit: iMore) The latter is cosmetic only, although they do overlay some fun, Namco-inspired palettes onto title. Its DLC is split between new modes and exclusive themes. However, Pac-Man 99's DLC is meager in its own right, and perhaps not worth the price of admission. The game is clear boon for a service that is otherwise known for its meager offerings. RELATED: Where Are These Unreleased Pokémon Games?Įven in light of Pac-Man's issues, the overall gameplay experience is strong, and it's easily worth downloading. Throwing out Ghost Trains feels more defensive than deliberate. Pac-Man 99, like Mario 35, is more about the chaos and bid for survival than the methodical rivalry of Tetris 99. The Ghost Train mechanics are still engaging, but they lack the clarity that Tetris has. In Pac-Man 99, as the player flies by the seat of their pants in an attempt to stay alive, sending Jammer Ghosts feels more in line with Mario 35 than Tetris 99. In Mario 35, sending Koopas and Goombas to a rival felt more like a reactionary move - a consequence of your gameplay a opposed to a deliberate, strategic assault. In Tetris 99, there was a satisfying and clear way to send junk lines to rivals it was obvious and pointed. There is a sense of passivity that dampens the experience, though. Pac-Man is inherently a fast-paced experience where players moves until they lose, so layering on battle royale elements only heightens the intensity. This is helped by relatively snappy rounds, which invite the one-more-match mentality that is going to run up play clocks. Tetris 99 was a white-knuckle experience already, but Pac-Man 99 elevates that further. It's easy to enter a trance-like state during gameplay while chaining together attacks as rivals' Ghosts threaten to overtake Pac-Man. The experience can be wonderfully satisfying once it clicks, though. RELATED: Nintendo Switch's 12.0 Update Seems Minor, But It May Hint at MAJOR Features They come naturally enough with experience, but this title certainly has a steeper learning curve than past Switch battle royales. The game is not very good at explaining its own mechanics. These mechanics make most sense once the player has settled into a few hours of Pac-Man 99 - and after they've read a few forum posts. Pac-Man 99 also introduces gameplay strategies that augment particular strengths at a specific cost. Like the other Switch battle royales, there are different targeting patterns that players can employ by flicking the right stick. Somehow, the player-versus-player aspect of Pac-Man 99 is more complicated than it seems.
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